CppPractices.cbp


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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="CppPractices" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="bin/Debug/CppPractices" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Debug/" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-std=c++11" />
					<Add option="-g" />
					<Add directory="Virtual" />
					<Add directory="include" />
				</Compiler>
			</Target>
			<Target title="Release">
				<Option output="bin/Release/CppPractices" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Release/" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-std=c++11" />
					<Add directory="Virtual" />
					<Add directory="include" />
				</Compiler>
				<Linker>
					<Add option="-s" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add option="-std=c++0x" />
			<Add option="-Wall" />
		</Compiler>
		<Unit filename="DataFile/EntityConverter.h" />
		<Unit filename="DataFile/EntityRepository.h" />
		<Unit filename="DataFile/EntitySample.h" />
		<Unit filename="DataFile/LineRepository.h" />
		<Unit filename="DataFile/RepositoryUtilities.h" />
		<Unit filename="DataFile/TableRepository.h" />
		<Unit filename="DataFile/main0203.cpp" />
		<Unit filename="GraphicsMath/BodyUtilities.h" />
		<Unit filename="GraphicsMath/MathUtilities.h" />
		<Unit filename="GraphicsMath/MatrixUtilities.h" />
		<Unit filename="GraphicsMath/SpaceBody.h" />
		<Unit filename="GraphicsMath/SpaceMatrix.h" />
		<Unit filename="GraphicsMath/SpaceVector.h" />
		<Unit filename="ObjectComposition/HumanDepartment.h" />
		<Unit filename="ObjectComposition/HumanEmployee.h" />
		<Unit filename="ObjectComposition/SportsLeague.h" />
		<Unit filename="ObjectComposition/SportsPlayer.h" />
		<Unit filename="ObjectComposition/SportsTeam.h" />
		<Unit filename="ObjectComposition/main0403.cpp" />
		<Unit filename="VirtualContainer/BaseContainer.h" />
		<Unit filename="VirtualContainer/DynamicContainer.h" />
		<Unit filename="VirtualContainer/FixedContainer.h" />
		<Unit filename="VirtualContainer/main0103.cpp" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
			<lib_finder disable_auto="1" />
		</Extensions>
	</Project>
</CodeBlocks_project_file>

				
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Her Hakkı Saklıdır. Bu sitede yayınlanan tüm bilgi ve fikirlerin kullanımından fibiler.com sorumlu değildir. Bu sitede üretilmiş , derlenmiş içerikleri, fibiler.com'u kaynak göstermek koşuluyla kendi sitenizde kullanılabilirsiniz. Ancak telif hakkı olan içeriklerin hakları sahiplerine aittir