public class Sphere extends Matter {
int radius = 1;
double mass = 1;
public Sphere(int radius) {
this.radius = radius;
}
public double getMass() {
return mass;
}
public void setMass(double mass) {
this.mass = mass;
}
public double getVolume() {
return Math.PI * radius * radius * radius / 3;
}
}
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