SimpleRenderer.java
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package com.godoro.androidopengl;
import android.graphics.*;
import android.opengl.*;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.*;
public class SimpleRenderer implements GLSurfaceView.Renderer {
private SimpleActivity activity;
private SimpleCube simpleCube = new SimpleCube();
private SimpleCubeColorful colorfulCube = new SimpleCubeColorful();
private SimpleCubeTextured texturedCube = new SimpleCubeTextured();
private SimpleSphereTextured texturedSphere = new SimpleSphereTextured(3,2);
private float rotationAngle=0;
private float rotationAngleDelta=-3.0f;
public SimpleRenderer(SimpleActivity activity) {
this.activity = activity;
texturedCube.setTextureBitmap(BitmapFactory.decodeResource(activity.getResources(),R.drawable.maze));
}
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
texturedSphere.loadGLTexture(gl,activity,R.drawable.maze);
gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f);
gl.glClearDepthf(1.0f);
gl.glEnable(GL10.GL_TEXTURE_2D);
gl.glEnable(GL10.GL_DEPTH_TEST);
gl.glDepthFunc(GL10.GL_LEQUAL);
gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
GL10.GL_NICEST);
}
@Override
public void onDrawFrame(GL10 gl) {
gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
gl.glLoadIdentity();
//gl.glRotatef(rotationAngle, 0.0f, 1.0f, 0.0f);
//rotationAngle += rotationAngleDelta;
//gl.glTranslatef(0.0f, 0.0f, -10.0f);
//simpleCube.draw(gl);
//gl.glTranslatef(0.0f, 0.0f, -10.0f);
//texturedCube.draw(gl);
//gl.glTranslatef(0.0f, 0.0f, 5.0f);
//colorfulCube.draw(gl);
gl.glTranslatef(0.0f, 0.0f, -10.0f);
texturedSphere.draw(gl);
gl.glLoadIdentity();
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
gl.glViewport(0, 0, width, height);
gl.glMatrixMode(GL10.GL_PROJECTION);
gl.glLoadIdentity();
GLU.gluPerspective(gl, 45.0f, (float)width / (float)height, 0.1f, 100.0f);
gl.glViewport(0, 0, width, height);
gl.glMatrixMode(GL10.GL_MODELVIEW);
gl.glLoadIdentity();
}
}
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